Let's Make Movies

Posted by arvind s grover Wed, 02 Mar 2005 04:10:00 GMT

Video. 21st century students are multimedia children. They are plugged in from video on their phones to their computers to their high-definition televisions to the video screens in elevators, parking lots and train stations. Let’s engage them with language they understand (or at least are interested in).

Video projects can be powerful for exploring any topic. Video can be studied from an art perspective, or it can be a tool for investigating another curricular topic. A mini-film on gravity, a documentary on local historical figures, a modern-day rewrite of Shakespeare.

Students can be involved with video production in many ways: storyboarding, script-writing, shooting, directing, editing, casting, acting, producing, music composing, editing and more.

The good people at the San Mateo County Office of Education have put together a Video Guide that covers much of what you need to create video projects. One of the most important part of these projects is giving sufficient time for the students to work on them. This is not the last half hour of class on Friday. This may be a month-long, semester-long, or year-long project. Students must be given enough time to create a work that feels like real work, and not just a digital posterboard.

The skills that can be learned are invaluable—team work, leadership, digital tools, communication of ideas and concepts, creating timelines, revision of work—all of this happens while studying an important part of your classroom curriculum. Students have to become masters of the content in order to prepare a video that is compelling. If the topic is Shakespeare, then all along the process the class could be breaking down and examining Shakespearian work, methods, metaphors, etc.

With the advent of free tools like iMovie and Windows Movie Maker, there is just no reason to wait. Let your students run with it. Technically you just need a camcorder and a computer. As always, the real power is in the curricular integration.

Posted in resources, teaching, net generation, media, software | 2 comments | no trackbacks

Microsoft Photo Story 3

Posted by arvind s grover Tue, 01 Mar 2005 02:53:00 GMT

Microsoft has a iPhoto-like product out called Photo Story 3. It is free to download, but Microsoft makes you jump through a few hoops first—you must go through their innocuous-sounding Genuine Advantage program first. This is so they can certify that you are not running a pirated version of Microsoft Windows. You may also have to “activate” Windows XP.

Wow, giving away good, free software is great. But it seems to be that Microsoft is more interested in catching pirates then spreading good software. A lesson from Apple would go a long way here. Make good, free software, give it to us, and create loyalty. Don’t try to bait thieves with your product; figure out another way to catch the thieves. As long as you keep them connected, the missions of the software-developers will always be cloudy. Are they trying to make the best product, or make the best bait?

Posted in law, software | no comments | no trackbacks

Get Inspired with Project Based Learning

Posted by arvind s grover Tue, 01 Mar 2005 02:50:00 GMT

Seymour Papert gets project based learning. That is not hard to believe. He has been one of the foremost thinkers on educational technology for decades. He is constantly thinking about ways to to enhance learning with technology. Watch this Edutopia video where he describes a recent project with students in a juvenile detention center.

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